Projects

Manifest is a digital humanities platform and investigative toolkit for visualizing, analyzing, and documenting historic and contemporary supply chains, production lines, and trade networks. Intended for scholars and researchers exploring the history of assembly and distribution logistics in commodity manufacture and other forms of production, Manifest provides common data standards for supply chain description while offering an attractive publishing capability for spatial narratives that leverage geographic and statistical means of evaluation. Logistics, Alberto Toscano has written, should be thought, “not just as the site of interruption, but as the stake of enduring and articulated struggles.” In this way, the means through which we articulate that struggle endure only so long as we are able to both catalogue and critique the reach of the global apparatus of production, its contemporary conditions, and its material history.

Sourcemap was created at the MIT Media Lab in 2007 with Leonardo Bonanni, David Zwarg and professors Hiroshi Ishii and Chris Csikszentmihályi. Designed as a platform for sharing open supply chains and evaluating social and environmental impact, it was a collaboration between the MIT Center for Civic Media and the Tangible Media Group. As an academic project, all of the data and software behind the platform has been made available under open source licenses.

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Dead Media Streaming Service repurposes retired media players to stream “dead” home media formats like Betamax, Super 8, and Laserdisc, presenting them as they were originally intended: with low definition video, poorly synced audio, and jittering images with frame loss. It contributes to a corresponding screening series.

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Logistical Fictions indexes the fictional designs and devices—the bills, parts lists, maps, catalogues, and containers—of imagined logistical operations and infrastructures.

placemapPlacemap was a system for acquiring semantic spatial knowledge and for interpreting that knowledge in meaningful ways. This system was divided into two components, the PlaceMap interaction architecture and component system, and the PlaceSense semantic parser. The PlaceMap interaction architecture was designed for the acquisition, annotation, and collection of spatial knowledge. The PlaceSense semantic parser was a backend system designed to organize and structure spatial knowledge for later information visualization or incorporation back into the larger system.